Initial commit
This commit is contained in:
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import * as PIXI from "pixi.js";
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import { isBlackKey, midiToNoteName, midiToPitch } from "@bach-to-basics/shared";
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import type { NoteEvent } from "@bach-to-basics/shared";
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import type { NoteFilter, ColorTheme, CustomColors, NoteLabelMode, ImpactStyle } from "../../store/useAppStore";
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import type { SustainRange } from "@bach-to-basics/shared";
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import { lighten, hexToNum } from "../../utils/colorUtils";
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// ── Layout constants ──────────────────────────────────────────────────────────
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const MIDI_MIN = 21;
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const MIDI_MAX = 108;
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const POOL_SIZE = 1200;
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function isWhite(midi: number) { return !isBlackKey(midi); }
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const whiteKeyIndex: number[] = new Array(MIDI_MAX + 1).fill(0);
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let wi = 0;
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for (let m = MIDI_MIN; m <= MIDI_MAX; m++) {
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whiteKeyIndex[m] = wi;
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if (isWhite(m)) wi++;
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}
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const TOTAL_WHITE_KEYS = wi;
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// ── Theme palette ─────────────────────────────────────────────────────────────
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// Each theme has: left hand, right hand, unknown, and black-key variant (slightly lighter)
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interface ThemePalette {
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left: number;
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right: number;
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unknown: number;
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leftBlack: number;
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rightBlack: number;
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unknownBlack: number;
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}
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const THEMES: Record<Exclude<ColorTheme, "custom">, ThemePalette> = {
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violet: {
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left: 0x7c3aed, right: 0x8b5cf6, unknown: 0x8b5cf6,
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leftBlack: 0xa78bfa, rightBlack: 0xc4b5fd, unknownBlack: 0xc4b5fd,
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},
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classic: {
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left: 0x2563eb, right: 0xdc2626, unknown: 0x7c3aed,
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leftBlack: 0x60a5fa, rightBlack: 0xf87171, unknownBlack: 0xa78bfa,
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},
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ocean: {
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left: 0x0284c7, right: 0x06b6d4, unknown: 0x0ea5e9,
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leftBlack: 0x38bdf8, rightBlack: 0x67e8f9, unknownBlack: 0x7dd3fc,
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},
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forest: {
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left: 0x15803d, right: 0x16a34a, unknown: 0x22c55e,
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leftBlack: 0x4ade80, rightBlack: 0x86efac, unknownBlack: 0xbbf7d0,
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},
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cascade: {
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left: 0x9333ea, right: 0x22d3ee, unknown: 0xa855f7,
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leftBlack: 0xb06af5, rightBlack: 0x4dd5ec, unknownBlack: 0xb87af8,
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},
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};
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/** Build a ThemePalette from three base hex colors (black-key variants auto-lightened). */
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function paletteFromCustom(c: CustomColors): ThemePalette {
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const l = hexToNum(c.leftHand);
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const r = hexToNum(c.rightHand);
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const u = hexToNum(c.unknown);
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return {
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left: l,
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right: r,
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unknown: u,
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leftBlack: lighten(l, 1.55),
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rightBlack: lighten(r, 1.55),
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unknownBlack: lighten(u, 1.55),
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};
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}
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function noteColor(
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note: NoteEvent,
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showHandColors: boolean,
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theme: ColorTheme,
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customColors?: CustomColors,
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): number {
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const pal = theme === "custom" && customColors
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? paletteFromCustom(customColors)
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: THEMES[theme as Exclude<ColorTheme, "custom">];
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const black = isBlackKey(note.midi);
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if (!showHandColors || note.hand === "unknown") {
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return black ? pal.unknownBlack : pal.unknown;
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}
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if (note.hand === "left") return black ? pal.leftBlack : pal.left;
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if (note.hand === "right") return black ? pal.rightBlack : pal.right;
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return black ? pal.unknownBlack : pal.unknown;
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}
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// ── Gradient helpers ──────────────────────────────────────────────────────────
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/**
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* Linear-interpolate each RGB channel from c1 toward c2 by factor t (0=c1, 1=c2).
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* Unlike multiplicative lighten(), this NEVER blows light colours to pure white.
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*/
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function mixColor(c1: number, c2: number, t: number): number {
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const r1 = (c1 >> 16) & 0xff, r2 = (c2 >> 16) & 0xff;
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const g1 = (c1 >> 8) & 0xff, g2 = (c2 >> 8) & 0xff;
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const b1 = c1 & 0xff, b2 = c2 & 0xff;
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return (
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(Math.round(r1 + (r2 - r1) * t) << 16) |
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(Math.round(g1 + (g2 - g1) * t) << 8) |
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Math.round(b1 + (b2 - b1) * t)
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);
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}
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function makeGradient(base: number): PIXI.FillGradient {
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return new PIXI.FillGradient({
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type: "linear",
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start: { x: 0, y: 0 },
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end: { x: 0, y: 1 },
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textureSpace: "local",
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colorStops: [
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{ offset: 0, color: mixColor(base, 0xffffff, 0.55) }, // bright top - always colored, never pure white
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{ offset: 0.22, color: mixColor(base, 0xffffff, 0.22) }, // slightly bright
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{ offset: 0.62, color: base }, // solid base
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{ offset: 1, color: mixColor(base, 0x000000, 0.30) }, // deeper bottom
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],
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});
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}
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// ── ImpactFlash ───────────────────────────────────────────────────────────────
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// Soft bloom effect: two expanding filled halos + a brief central sparkle.
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// No hard strokes, no particles - purely diffuse light that dissolves gently.
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class ImpactFlash {
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container: PIXI.Container;
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private outerBloom: PIXI.Graphics; // large, very soft, low-opacity halo
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private innerBloom: PIXI.Graphics; // smaller, slightly more visible glow
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private sparkle: PIXI.Graphics; // tiny bright flash at moment of contact
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active = false;
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private t = 0;
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private noteW = 0;
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private baseColor = 0xffffff;
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constructor() {
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this.container = new PIXI.Container();
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this.outerBloom = new PIXI.Graphics();
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this.innerBloom = new PIXI.Graphics();
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this.sparkle = new PIXI.Graphics();
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// Render back-to-front: outer halo, inner glow, sparkle on top
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this.container.addChild(this.outerBloom, this.innerBloom, this.sparkle);
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this.container.visible = false;
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}
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trigger(cx: number, cy: number, w: number, color: number) {
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this.noteW = w;
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this.baseColor = color;
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this.t = 0;
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this.active = true;
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this.container.visible = true;
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this.container.x = cx;
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this.container.y = cy;
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this._draw();
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}
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/** dtFrames: PIXI ticker.deltaTime (1.0 = one 60fps frame). Frame-rate independent. */
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advance(dtFrames: number): boolean {
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this.t += dtFrames * 0.033; // ~500ms total at 60fps
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if (this.t >= 1) { this.reset(); return true; }
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this._draw();
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return false;
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}
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private _draw() {
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const { t, noteW, baseColor } = this;
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// Cubic ease-out: rapid initial expansion that smoothly decelerates
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const et = 1 - (1 - t) * (1 - t) * (1 - t);
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// ── Inner bloom - note-colored soft glow ─────────────────────────────────
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const r1 = noteW * 0.4 + et * noteW * 1.5;
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this.innerBloom.clear();
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this.innerBloom.circle(0, 0, r1);
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this.innerBloom.fill({ color: baseColor, alpha: (1 - t) * 0.28 });
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// ── Outer bloom - large diffuse halo, 80ms delayed start ─────────────────
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const t2 = Math.max(0, t - 0.10);
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const et2 = 1 - (1 - t2) * (1 - t2) * (1 - t2);
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const r2 = noteW * 0.4 + et2 * noteW * 3.0;
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this.outerBloom.clear();
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this.outerBloom.circle(0, 0, r2);
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this.outerBloom.fill({ color: baseColor, alpha: (1 - t2) * 0.10 });
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// ── Sparkle - bright note-colored flash that exists only for the first ~100ms ──
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// Using baseColor (the note's own color) instead of white so it's visible in
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// both dark and light mode (white would be invisible on the light #EEF1FA bg).
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const sa = Math.max(0, 1 - t * 5.0);
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this.sparkle.clear();
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if (sa > 0) {
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const sr = noteW * 0.35 * (1 - et);
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if (sr > 0.5) {
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this.sparkle.circle(0, 0, sr);
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this.sparkle.fill({ color: baseColor, alpha: sa * 0.80 });
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}
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}
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}
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reset() {
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this.active = false;
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this.container.visible = false;
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this.outerBloom.clear();
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this.innerBloom.clear();
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this.sparkle.clear();
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}
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}
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// ── NoteBar ───────────────────────────────────────────────────────────────────
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class NoteBar {
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container: PIXI.Container;
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private bg: PIXI.Graphics;
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private label: PIXI.Text;
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/** Whether this bar's label should be shown at all (text non-empty AND bar big enough). */
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private labelWanted = false;
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note: NoteEvent | null = null;
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active = false;
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impactFired = false;
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baseColor = 0;
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constructor() {
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this.container = new PIXI.Container();
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this.bg = new PIXI.Graphics();
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this.label = new PIXI.Text({
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text: "",
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style: {
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fontSize: 10,
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fill: 0xffffff,
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fontFamily: "Space Grotesk, system-ui, sans-serif",
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fontWeight: "700",
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dropShadow: { color: 0x000000, blur: 4, distance: 0, alpha: 0.85 },
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},
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});
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this.label.anchor.set(0.5, 0.5);
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this.container.addChild(this.bg, this.label);
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this.container.visible = false;
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}
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configure(
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note: NoteEvent,
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x: number, barWidth: number,
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startY: number, barHeight: number,
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gradient: PIXI.FillGradient,
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baseColor: number,
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labelText: string,
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cornerRadius: number,
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showOutline: boolean,
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) {
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this.note = note;
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this.active = true;
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this.impactFired = false;
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this.baseColor = baseColor;
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this.container.visible = true;
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this.container.x = x;
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this.container.y = startY;
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const r = Math.min(cornerRadius, barWidth * 0.25);
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this.bg.clear();
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// Gradient fill (mixColor-based stops, always colored, never pure white)
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this.bg.roundRect(0, 0, barWidth, barHeight, r);
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this.bg.fill(gradient);
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// Subtle white highlight strip at the very top
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if (barHeight > 10) {
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const hlH = Math.min(barHeight * 0.18, 7);
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this.bg.roundRect(1, 1, barWidth - 2, hlH, r * 0.6);
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this.bg.fill({ color: 0xffffff, alpha: 0.2 });
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}
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// Border - subtle white tint by default; colored outline when enabled
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this.bg.roundRect(0, 0, barWidth, barHeight, r);
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if (showOutline) {
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this.bg.stroke({ width: 1.5, color: baseColor, alpha: 0.55 });
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} else {
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this.bg.stroke({ width: 1, color: 0xffffff, alpha: 0.15 });
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}
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// Label - position updated each tick for tall notes via updateLabelY()
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// Scale font to fit the bar: tiny bars (≤ 8 px tall or black-key narrow)
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// use size 6-7 so the text doesn't dwarf the note; normal bars use 10.
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// eslint-disable-next-line @typescript-eslint/no-explicit-any
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(this.label.style as any).fontSize = barHeight <= 8 ? 6 : barWidth <= 11 ? 7 : 10;
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this.label.text = labelText;
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this.label.x = barWidth / 2;
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this.label.y = barHeight / 2;
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// Show labels whenever the bar is tall enough to hold the text (≥ 6 px)
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// and wide enough to be legible (≥ 7 px). The 6 px threshold means even
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// the minimum-height (minNoteHeight=8) bars get a label; at tiny sizes the
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// font is already scaled down to 6-7 px so overflow is imperceptible.
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this.labelWanted = labelText.length > 0 && barHeight > 6 && barWidth > 7;
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this.label.visible = this.labelWanted;
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}
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/** Keep label clamped within the visible portion of the bar (for very tall notes). */
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updateLabelY(containerY: number, barHeight: number, viewportHeight: number) {
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if (!this.labelWanted) { this.label.visible = false; return; }
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// Visible slice of the bar in local coords
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const localTop = Math.max(0, -containerY);
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const localBottom = Math.min(barHeight, viewportHeight - containerY);
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if (localBottom <= localTop) { this.label.visible = false; return; }
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this.label.visible = true;
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const midLocal = (localTop + localBottom) / 2;
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// Only reposition if the natural center is outside the visible slice
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const natural = barHeight / 2;
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this.label.y = (natural >= localTop && natural <= localBottom) ? natural : midLocal;
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}
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reset() {
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this.note = null;
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this.active = false;
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this.impactFired = false;
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this.baseColor = 0;
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this.labelWanted = false;
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this.label.visible = false;
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this.container.visible = false;
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}
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}
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// ── Options & renderer ────────────────────────────────────────────────────────
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export interface FallingNotesOptions {
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width: number;
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height: number;
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viewportSeconds: number;
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fallingNotesLabelMode?: NoteLabelMode;
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showFingering: boolean;
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showHandColors: boolean;
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useFlats: boolean;
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noteFilter: NoteFilter;
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colorTheme: ColorTheme;
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customColors?: CustomColors;
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showGrid?: boolean;
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showMeasureNums?: boolean;
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measureStarts?: number[];
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/** Which visual effect plays when a note reaches the hit line */
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impactStyle?: ImpactStyle;
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/** Minimum pixel height for note bars - prevents staccato slivers */
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minNoteHeight?: number; // default 8
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/** Border radius for note bars (0 = sharp, 12 = pill) */
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noteCornerRadius?: number; // default 4
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/** Draw horizontal beat/measure lines across the canvas */
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showBeatLines?: boolean;
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/** Pre-computed beat start times in seconds */
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beatStarts?: number[];
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/** Draw sustain pedal (CC64) regions as semi-transparent bands */
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showSustainPedal?: boolean;
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/** Sustain pedal on/off ranges in seconds */
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sustainRanges?: SustainRange[];
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/** Draw a colored outline stroke around note bars */
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showNoteOutline?: boolean;
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/** Show ghost indicators for notes that have ended while sustain pedal is held */
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showSustainedNotes?: boolean;
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/** True when the app is in dark mode - used to choose hit-line and beat-line colors */
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darkMode?: boolean;
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}
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export class FallingNotesRenderer {
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app: PIXI.Application;
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private _initialized = false;
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private opts: FallingNotesOptions;
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private pool: NoteBar[] = [];
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private active = new Map<string, NoteBar>();
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private hitLine: PIXI.Graphics;
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private ghostBar: PIXI.Graphics;
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private whiteW = 0;
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private blackW = 0;
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// Gradient cache: base color to FillGradient (safe to share; textureSpace:"local" adapts per shape)
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private gradientCache = new Map<number, PIXI.FillGradient>();
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private flashes: ImpactFlash[] = [];
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private flashLayer!: PIXI.Container;
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private measureLayer!: PIXI.Container;
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private particleLayer!: PIXI.Graphics;
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private particles: Array<{
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x: number; y: number; vx: number; vy: number;
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size: number; life: number; decay: number;
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gravity: number; color: number;
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}> = [];
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private gridLayer!: PIXI.Graphics;
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private beatLayer!: PIXI.Graphics;
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private sustainLineLayer!: PIXI.Graphics; // thin connecting line
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private sustainTextLayer!: PIXI.Container; // "Ped" / "✱" text pool
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/** Ghost indicators for notes that ended while sustain was held */
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private sustainedNoteLayer!: PIXI.Graphics;
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private sustainedNotes = new Map<string, { midi: number; baseColor: number; endSeconds: number }>();
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constructor(opts: FallingNotesOptions) {
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this.opts = opts;
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this.app = new PIXI.Application();
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this.hitLine = new PIXI.Graphics();
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this.ghostBar = new PIXI.Graphics();
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this.ghostBar.visible = false;
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}
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async init(canvas: HTMLCanvasElement) {
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await this.app.init({
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canvas,
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width: this.opts.width,
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height: this.opts.height,
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backgroundColor: 0x050509,
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backgroundAlpha: 0,
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antialias: true,
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resolution: window.devicePixelRatio || 1,
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autoDensity: true,
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// Keep framebuffer alive for screenshot tools (Playwright) in dev mode
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...(import.meta.env.DEV ? { preserveDrawingBuffer: true } : {}),
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});
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this.computeLayout();
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const noteLayer = new PIXI.Container();
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for (let i = 0; i < POOL_SIZE; i++) {
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const bar = new NoteBar();
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this.pool.push(bar);
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noteLayer.addChild(bar.container);
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}
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this.drawHitLine();
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this.gridLayer = this.buildGrid();
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this.gridLayer.visible = this.opts.showGrid ?? false;
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this.sustainLineLayer = new PIXI.Graphics();
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this.sustainTextLayer = new PIXI.Container();
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// Pool of 80 text objects (up to 40 Ped + 40 ✱ markers visible at once)
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for (let i = 0; i < 80; i++) {
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const t = new PIXI.Text({
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text: "",
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style: {
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fontSize: 11,
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||||
fill: 0xa855f7,
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||||
fontFamily: "Space Grotesk, system-ui, sans-serif",
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||||
fontStyle: "italic",
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fontWeight: "700",
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},
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});
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t.x = 10;
|
||||
t.visible = false;
|
||||
this.sustainTextLayer.addChild(t);
|
||||
}
|
||||
|
||||
this.beatLayer = new PIXI.Graphics();
|
||||
this.sustainedNoteLayer = new PIXI.Graphics();
|
||||
|
||||
this.particleLayer = new PIXI.Graphics();
|
||||
|
||||
this.flashLayer = new PIXI.Container();
|
||||
for (let i = 0; i < 30; i++) {
|
||||
const f = new ImpactFlash();
|
||||
this.flashes.push(f);
|
||||
this.flashLayer.addChild(f.container);
|
||||
}
|
||||
|
||||
this.measureLayer = new PIXI.Container();
|
||||
for (let i = 0; i < 60; i++) {
|
||||
const t = new PIXI.Text({
|
||||
text: "",
|
||||
style: { fontSize: 11, fill: 0x8896b8, fontFamily: "Space Grotesk, system-ui, sans-serif", fontWeight: "600" },
|
||||
});
|
||||
t.x = 3;
|
||||
t.visible = false;
|
||||
this.measureLayer.addChild(t);
|
||||
}
|
||||
|
||||
this.app.stage.addChild(
|
||||
this.gridLayer, this.sustainLineLayer, this.sustainTextLayer,
|
||||
this.beatLayer, noteLayer, this.particleLayer,
|
||||
this.sustainedNoteLayer,
|
||||
this.measureLayer, this.flashLayer, this.hitLine, this.ghostBar,
|
||||
);
|
||||
this._initialized = true;
|
||||
}
|
||||
|
||||
private computeLayout() {
|
||||
this.whiteW = this.opts.width / TOTAL_WHITE_KEYS;
|
||||
this.blackW = this.whiteW * 0.6;
|
||||
}
|
||||
|
||||
private drawHitLine() {
|
||||
// Hit line intentionally left invisible - the CSS border between the notes
|
||||
// canvas and the piano keyboard already provides a clean visual separator.
|
||||
this.hitLine.clear();
|
||||
}
|
||||
|
||||
private buildGrid(): PIXI.Graphics {
|
||||
const g = new PIXI.Graphics();
|
||||
|
||||
// Faint vertical separator at every C (octave markers)
|
||||
// Neutral gray at low opacity - visible on both dark and light backgrounds
|
||||
for (let midi = MIDI_MIN; midi <= MIDI_MAX; midi++) {
|
||||
if (midi % 12 === 0 && isWhite(midi)) {
|
||||
const x = whiteKeyIndex[midi] * this.whiteW;
|
||||
g.rect(x, 0, 1, this.opts.height);
|
||||
g.fill({ color: 0x808090, alpha: 0.2 });
|
||||
}
|
||||
}
|
||||
return g;
|
||||
}
|
||||
|
||||
private noteX(midi: number): number {
|
||||
if (isWhite(midi)) return whiteKeyIndex[midi] * this.whiteW;
|
||||
return whiteKeyIndex[midi - 1] * this.whiteW + this.whiteW - this.blackW / 2;
|
||||
}
|
||||
|
||||
private getGradient(base: number): PIXI.FillGradient {
|
||||
let g = this.gradientCache.get(base);
|
||||
if (!g) { g = makeGradient(base); this.gradientCache.set(base, g); }
|
||||
return g;
|
||||
}
|
||||
|
||||
private noteLabel(note: NoteEvent): string {
|
||||
const parts: string[] = [];
|
||||
const labelText = this.pitchLabelFor(note.midi);
|
||||
if (labelText) parts.push(labelText);
|
||||
if (this.opts.showFingering && note.finger) parts.push(String(note.finger));
|
||||
return parts.join(" ");
|
||||
}
|
||||
|
||||
private pitchLabelFor(midi: number): string {
|
||||
const mode = this.opts.fallingNotesLabelMode ?? "none";
|
||||
if (mode === "none") return "";
|
||||
const white = isWhite(midi);
|
||||
if (mode === "c_only") {
|
||||
return midi % 12 === 0 ? midiToPitch(midi, this.opts.useFlats) : "";
|
||||
}
|
||||
if (mode === "white" && !white) return "";
|
||||
if (mode === "black" && white) return "";
|
||||
// "white", "black", "all": note name class only (no octave)
|
||||
return midiToNoteName(midi, this.opts.useFlats);
|
||||
}
|
||||
|
||||
// Returns false if the note should be hidden by the current filter
|
||||
private passesFilter(note: NoteEvent): boolean {
|
||||
switch (this.opts.noteFilter) {
|
||||
case "white": return isWhite(note.midi);
|
||||
case "black": return isBlackKey(note.midi);
|
||||
case "c_only": return note.midi % 12 === 0;
|
||||
default: return true;
|
||||
}
|
||||
}
|
||||
|
||||
/** Burst of dots shooting sideways from the note's left & right edges at impact. */
|
||||
private spawnBurst(cx: number, cy: number, noteW: number, color: number) {
|
||||
const count = 9 + Math.floor(Math.random() * 6);
|
||||
for (let i = 0; i < count; i++) {
|
||||
const side = Math.random() < 0.5 ? -1 : 1;
|
||||
this.particles.push({
|
||||
x: cx + side * (noteW * 0.5 + 1 + Math.random() * 3),
|
||||
y: cy,
|
||||
vx: side * (1.8 + Math.random() * 3.8),
|
||||
vy: -(0.5 + Math.random() * 2.8),
|
||||
size: 1.4 + Math.random() * 2.4,
|
||||
life: 1.0,
|
||||
decay: 0.024 + Math.random() * 0.018,
|
||||
gravity: 0.07,
|
||||
color,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
/** Single sparkle drifting off the side of a falling bar (called each tick). */
|
||||
private spawnTrail(cx: number, cy: number, noteW: number, color: number) {
|
||||
if (Math.random() > 0.38) return;
|
||||
const side = Math.random() < 0.5 ? -1 : 1;
|
||||
this.particles.push({
|
||||
x: cx + side * (noteW * 0.5),
|
||||
y: cy - Math.random() * 22,
|
||||
vx: side * (0.5 + Math.random() * 1.4),
|
||||
vy: -(0.2 + Math.random() * 1.0),
|
||||
size: 1.0 + Math.random() * 1.6,
|
||||
life: 1.0,
|
||||
decay: 0.04 + Math.random() * 0.03,
|
||||
gravity: 0.025,
|
||||
color,
|
||||
});
|
||||
}
|
||||
|
||||
private triggerFlash(cx: number, cy: number, w: number, color: number) {
|
||||
const f = this.flashes.find(f => !f.active);
|
||||
if (f) f.trigger(cx, cy, w, color);
|
||||
}
|
||||
|
||||
/** Returns true if the sustain pedal is active at `currentSeconds`. */
|
||||
private isSustainActive(currentSeconds: number): boolean {
|
||||
const ranges = this.opts.sustainRanges;
|
||||
if (!ranges) return false;
|
||||
for (const r of ranges) {
|
||||
if (r.startSeconds > currentSeconds) break; // ranges are sorted
|
||||
if (currentSeconds <= r.endSeconds) return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
// ── Public API ────────────────────────────────────────────────────────────
|
||||
|
||||
addNote(note: NoteEvent, currentSeconds: number) {
|
||||
if (!this._initialized) return;
|
||||
if (this.active.has(note.id)) return;
|
||||
if (!this.passesFilter(note)) return;
|
||||
|
||||
// Skip notes whose bottom edge has already scrolled 60 px below the hit line —
|
||||
// they would be recycled on the very next tick anyway, so don't waste a pool slot.
|
||||
// Threshold mirrors the recycle condition in tick(): bar.container.y > hitY + 60.
|
||||
// barBottomPastHit = (currentSeconds - note.startSeconds) * pxPerSec - barHeight
|
||||
// recycle if barBottomPastHit > 60
|
||||
{
|
||||
const pxPerSec = this.opts.height / this.opts.viewportSeconds;
|
||||
const minH = this.opts.minNoteHeight ?? 8;
|
||||
const barHeight = Math.max(minH, (note.endSeconds - note.startSeconds) * pxPerSec);
|
||||
const timePastHit = currentSeconds - note.startSeconds; // positive = note already started
|
||||
if (timePastHit * pxPerSec - barHeight > 60) return;
|
||||
}
|
||||
|
||||
const bar = this.pool.pop();
|
||||
if (!bar) return; // pool exhausted (> POOL_SIZE notes visible at once)
|
||||
|
||||
const { viewportSeconds, height } = this.opts;
|
||||
const white = isWhite(note.midi);
|
||||
const barWidth = Math.max(5, (white ? this.whiteW : this.blackW) - 2);
|
||||
const x = this.noteX(note.midi) + 1;
|
||||
|
||||
const pxPerSec = height / viewportSeconds;
|
||||
const minH = this.opts.minNoteHeight ?? 8;
|
||||
const barHeight = Math.max(minH, (note.endSeconds - note.startSeconds) * pxPerSec);
|
||||
const timeUntilHit = note.startSeconds - currentSeconds;
|
||||
const startY = (height - 4) - barHeight - timeUntilHit * pxPerSec;
|
||||
|
||||
const base = noteColor(note, this.opts.showHandColors, this.opts.colorTheme, this.opts.customColors);
|
||||
bar.configure(note, x, barWidth, startY, barHeight, this.getGradient(base), base, this.noteLabel(note), this.opts.noteCornerRadius ?? 4, this.opts.showNoteOutline ?? false);
|
||||
this.active.set(note.id, bar);
|
||||
}
|
||||
|
||||
tick(currentSeconds: number) {
|
||||
if (!this._initialized) return;
|
||||
const { height, viewportSeconds } = this.opts;
|
||||
const pxPerSec = height / viewportSeconds;
|
||||
const hitY = height - 4;
|
||||
|
||||
const minH = this.opts.minNoteHeight ?? 8;
|
||||
const cornerRadius = this.opts.noteCornerRadius ?? 4;
|
||||
const impactStyle = this.opts.impactStyle ?? "bloom";
|
||||
const doSustained = this.opts.showSustainedNotes ?? false;
|
||||
const sustainActive = doSustained && this.isSustainActive(currentSeconds);
|
||||
|
||||
for (const [id, bar] of this.active) {
|
||||
if (!bar.note) continue;
|
||||
const barHeight = Math.max(minH, (bar.note.endSeconds - bar.note.startSeconds) * pxPerSec);
|
||||
const timeUntilHit = bar.note.startSeconds - currentSeconds;
|
||||
bar.container.y = hitY - barHeight - timeUntilHit * pxPerSec;
|
||||
bar.updateLabelY(bar.container.y, barHeight, height);
|
||||
|
||||
// ── Impact effect ───────────────────────────────────────────────────────
|
||||
if (!bar.impactFired && impactStyle !== "off") {
|
||||
if (bar.container.y + barHeight >= hitY - 2) {
|
||||
bar.impactFired = true;
|
||||
const bw = isWhite(bar.note.midi) ? this.whiteW : this.blackW;
|
||||
const cx = bar.container.x + bw * 0.5;
|
||||
if (impactStyle === "bloom")
|
||||
this.triggerFlash(cx, hitY - 4, bw * 0.8, bar.baseColor);
|
||||
else if (impactStyle === "side")
|
||||
this.spawnBurst(cx, hitY - 3, bw, bar.baseColor);
|
||||
// "trail" is handled continuously below
|
||||
}
|
||||
}
|
||||
|
||||
// ── Trail particles ─────────────────────────────────────────────────────
|
||||
if (impactStyle === "trail") {
|
||||
const barTopY = bar.container.y;
|
||||
if (barTopY + barHeight < hitY && barTopY < hitY) {
|
||||
const bw = isWhite(bar.note.midi) ? this.whiteW : this.blackW;
|
||||
this.spawnTrail(bar.container.x + bw * 0.5, barTopY + barHeight * 0.35, bw, bar.baseColor);
|
||||
}
|
||||
}
|
||||
|
||||
// ── Recycle ─────────────────────────────────────────────────────────────
|
||||
if (bar.container.y > hitY + 60) {
|
||||
// Transition into sustained-ghost tracking before recycling bar
|
||||
if (doSustained && sustainActive) {
|
||||
const timeAfterEnd = currentSeconds - bar.note.endSeconds;
|
||||
if (timeAfterEnd < 3.0) {
|
||||
this.sustainedNotes.set(id, {
|
||||
midi: bar.note.midi,
|
||||
baseColor: bar.baseColor,
|
||||
endSeconds: bar.note.endSeconds,
|
||||
});
|
||||
}
|
||||
}
|
||||
bar.reset();
|
||||
this.pool.push(bar);
|
||||
this.active.delete(id);
|
||||
}
|
||||
}
|
||||
|
||||
// ── Sustained-note ghost indicators ──────────────────────────────────────
|
||||
this.sustainedNoteLayer.clear();
|
||||
if (doSustained && this.sustainedNotes.size > 0) {
|
||||
const sustainStillActive = this.isSustainActive(currentSeconds);
|
||||
const ghostH = 12;
|
||||
for (const [sid, sn] of this.sustainedNotes) {
|
||||
const timeAfterEnd = currentSeconds - sn.endSeconds;
|
||||
if (!sustainStillActive || timeAfterEnd >= 3.0) {
|
||||
this.sustainedNotes.delete(sid);
|
||||
continue;
|
||||
}
|
||||
const bw = Math.max(5, (isWhite(sn.midi) ? this.whiteW : this.blackW) - 2);
|
||||
const x = this.noteX(sn.midi) + 1;
|
||||
const r = Math.min(cornerRadius, bw * 0.25);
|
||||
// Fade out over the last second of the 3s window
|
||||
const alpha = Math.min(0.32, 0.32 * (1 - Math.max(0, timeAfterEnd - 2.0)));
|
||||
this.sustainedNoteLayer.roundRect(x, hitY - ghostH, bw, ghostH, r);
|
||||
this.sustainedNoteLayer.fill({ color: sn.baseColor, alpha });
|
||||
}
|
||||
}
|
||||
|
||||
// Advance all active flashes - pass PIXI's normalized delta so animation
|
||||
// duration is frame-rate independent (1.0 = one 60fps frame).
|
||||
const dt = this.app.ticker.deltaTime;
|
||||
for (const f of this.flashes) {
|
||||
if (f.active) f.advance(dt);
|
||||
}
|
||||
|
||||
// ── Particles ──────────────────────────────────────────────────────────
|
||||
this.particleLayer.clear();
|
||||
if (this.particles.length > 0) {
|
||||
this.particles = this.particles.filter(p => {
|
||||
p.x += p.vx;
|
||||
p.y += p.vy;
|
||||
p.vy += p.gravity;
|
||||
p.life -= p.decay;
|
||||
return p.life > 0;
|
||||
});
|
||||
for (const p of this.particles) {
|
||||
const r = Math.max(0.5, p.size * p.life);
|
||||
this.particleLayer.circle(p.x, p.y, r);
|
||||
this.particleLayer.fill({ color: p.color, alpha: p.life * 0.88 });
|
||||
}
|
||||
}
|
||||
|
||||
// Update measure number labels
|
||||
if (this.opts.showMeasureNums && this.opts.measureStarts?.length) {
|
||||
let li = 0;
|
||||
const labels = this.measureLayer.children as PIXI.Text[];
|
||||
const viewportSeconds = this.opts.viewportSeconds;
|
||||
for (let i = 0; i < this.opts.measureStarts.length && li < labels.length; i++) {
|
||||
const sec = this.opts.measureStarts[i];
|
||||
const timeUntil = sec - currentSeconds;
|
||||
if (timeUntil < -0.5 || timeUntil > viewportSeconds + 0.5) continue;
|
||||
const y = hitY - timeUntil * pxPerSec;
|
||||
if (y < -15 || y > height + 15) continue;
|
||||
const lbl = labels[li++];
|
||||
lbl.visible = true;
|
||||
lbl.text = String(i + 1);
|
||||
lbl.y = y - 10;
|
||||
}
|
||||
for (let i = li; i < labels.length; i++) (labels[i] as PIXI.Text).visible = false;
|
||||
} else {
|
||||
for (const c of this.measureLayer.children) (c as PIXI.Text).visible = false;
|
||||
}
|
||||
|
||||
// ── Beat lines ──────────────────────────────────────────────────────────
|
||||
if ((this.opts.showBeatLines ?? false) && this.opts.beatStarts?.length) {
|
||||
this.beatLayer.clear();
|
||||
// Build a Set of measure-start times (×100 for int comparison) for styling
|
||||
const mSet = new Set((this.opts.measureStarts ?? []).map(s => Math.round(s * 100)));
|
||||
for (const sec of this.opts.beatStarts) {
|
||||
const timeUntil = sec - currentSeconds;
|
||||
if (timeUntil < -0.3 || timeUntil > viewportSeconds + 0.3) continue;
|
||||
const y = Math.round(hitY - timeUntil * pxPerSec);
|
||||
if (y < 0 || y > height + 1) continue;
|
||||
const isMeasure = mSet.has(Math.round(sec * 100));
|
||||
const dark = this.opts.darkMode !== false;
|
||||
this.beatLayer.rect(0, y, this.opts.width, isMeasure ? 1.5 : 1);
|
||||
// Dark mode: light blue-gray at low opacity. Light mode: darker blue-gray at higher opacity.
|
||||
this.beatLayer.fill({ color: dark ? 0x8896b8 : 0x4a5568, alpha: isMeasure ? (dark ? 0.2 : 0.35) : (dark ? 0.08 : 0.15) });
|
||||
}
|
||||
} else if (!(this.opts.showBeatLines ?? false)) {
|
||||
this.beatLayer.clear();
|
||||
}
|
||||
|
||||
// ── Sustain pedal - "Ped" / "✱" markers + left-edge connector line ────────
|
||||
// "Ped" appears at the press position (bottom of each range, reaches the hit
|
||||
// line first). "✱" appears at the release position (top of range, arrives
|
||||
// later). A 1px line connects them on the left edge - same layout as printed
|
||||
// sheet music pedal notation, without any full-width bands obscuring notes.
|
||||
if ((this.opts.showSustainPedal ?? false) && this.opts.sustainRanges?.length) {
|
||||
this.sustainLineLayer.clear();
|
||||
const pool = this.sustainTextLayer.children as PIXI.Text[];
|
||||
for (const t of pool) t.visible = false;
|
||||
let ti = 0;
|
||||
|
||||
const LABEL_H = 16; // approximate text height + gap
|
||||
let prevRelY = -999; // Y of the last "✱" placed - guards Ped overlap from above
|
||||
|
||||
for (const range of this.opts.sustainRanges) {
|
||||
const startTimeUntil = range.startSeconds - currentSeconds;
|
||||
const endTimeUntil = range.endSeconds - currentSeconds;
|
||||
if (endTimeUntil < -0.5 || startTimeUntil > viewportSeconds + 0.5) continue;
|
||||
|
||||
// topY = release (end) - higher on canvas (later in time)
|
||||
// botY = press (start) - lower on canvas (sooner, approaches hit line first)
|
||||
const topY = Math.max(0, hitY - endTimeUntil * pxPerSec);
|
||||
const botY = Math.min(height + 14, hitY - startTimeUntil * pxPerSec);
|
||||
if (botY <= topY) continue;
|
||||
|
||||
// 1 px connecting line on the left edge
|
||||
this.sustainLineLayer.rect(9, topY, 1, botY - topY);
|
||||
this.sustainLineLayer.fill({ color: 0xa855f7, alpha: 0.55 });
|
||||
|
||||
const pedY = Math.min(botY - 14, height - 14);
|
||||
const relY = Math.max(2, topY - 13);
|
||||
|
||||
// "Ped" - skip if it would sit on top of the previous "✱"
|
||||
const pedClear = pedY - prevRelY > LABEL_H;
|
||||
if (pedClear && ti < pool.length && botY >= -4 && botY <= height + 14) {
|
||||
const t = pool[ti++];
|
||||
t.text = "Ped";
|
||||
t.y = pedY;
|
||||
t.visible = true;
|
||||
}
|
||||
|
||||
// "✱" - only if the band is tall enough to show both labels without crowding
|
||||
const bandPx = botY - topY;
|
||||
if (bandPx >= LABEL_H * 2 && ti < pool.length && topY >= -4 && topY <= height) {
|
||||
const t = pool[ti++];
|
||||
t.text = "✱";
|
||||
t.y = relY;
|
||||
t.visible = true;
|
||||
prevRelY = relY;
|
||||
}
|
||||
}
|
||||
} else if (!(this.opts.showSustainPedal ?? false)) {
|
||||
this.sustainLineLayer.clear();
|
||||
for (const t of this.sustainTextLayer.children as PIXI.Text[]) t.visible = false;
|
||||
}
|
||||
}
|
||||
|
||||
showGhost(note: NoteEvent | null) {
|
||||
if (!note) { this.ghostBar.visible = false; return; }
|
||||
const white = isWhite(note.midi);
|
||||
const w = (white ? this.whiteW : this.blackW) - 2;
|
||||
const x = this.noteX(note.midi) + 1;
|
||||
this.ghostBar.clear();
|
||||
this.ghostBar.roundRect(x, this.opts.height - 22, w, 16, 3);
|
||||
this.ghostBar.fill({ color: 0x6366f1, alpha: 0.5 });
|
||||
this.ghostBar.visible = true;
|
||||
}
|
||||
|
||||
reset() {
|
||||
for (const [, bar] of this.active) { bar.reset(); this.pool.push(bar); }
|
||||
this.active.clear();
|
||||
this.particles = [];
|
||||
this.particleLayer?.clear();
|
||||
this.sustainedNotes.clear();
|
||||
this.sustainedNoteLayer?.clear();
|
||||
this.ghostBar.visible = false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Fade the stage from transparent to fully opaque over `durationMs`.
|
||||
* Call this when playback starts from a stopped state so the first notes
|
||||
* materialize gently rather than snapping into view.
|
||||
*/
|
||||
fadeIn(durationMs = 420) {
|
||||
if (!this._initialized) return;
|
||||
this.app.stage.alpha = 0;
|
||||
// Frames at 60 fps; clamp to at least 1 to avoid division by zero.
|
||||
const frames = Math.max(1, Math.round((durationMs / 1000) * 60));
|
||||
const step = 1 / frames;
|
||||
const onTick = () => {
|
||||
const next = Math.min(1, this.app.stage.alpha + step);
|
||||
this.app.stage.alpha = next;
|
||||
if (next >= 1) this.app.ticker.remove(onTick);
|
||||
};
|
||||
this.app.ticker.remove(onTick); // guard against double-call
|
||||
this.app.ticker.add(onTick);
|
||||
}
|
||||
|
||||
setOptions(opts: Partial<FallingNotesOptions>) {
|
||||
// Check whether any colour-affecting option actually CHANGED before merging,
|
||||
// because "x in opts" is always true when callers always pass the full options
|
||||
// object - triggering spurious resets that wipe all visible note bars.
|
||||
const needsReset =
|
||||
("colorTheme" in opts && opts.colorTheme !== this.opts.colorTheme) ||
|
||||
("customColors" in opts && opts.customColors !== this.opts.customColors) ||
|
||||
("noteFilter" in opts && opts.noteFilter !== this.opts.noteFilter) ||
|
||||
("showHandColors" in opts && opts.showHandColors !== this.opts.showHandColors) ||
|
||||
("useFlats" in opts && opts.useFlats !== this.opts.useFlats) ||
|
||||
("fallingNotesLabelMode" in opts && opts.fallingNotesLabelMode !== this.opts.fallingNotesLabelMode) ||
|
||||
("showFingering" in opts && opts.showFingering !== this.opts.showFingering) ||
|
||||
("showNoteOutline" in opts && opts.showNoteOutline !== this.opts.showNoteOutline);
|
||||
|
||||
Object.assign(this.opts, opts);
|
||||
if (!this._initialized) return;
|
||||
|
||||
if (needsReset) {
|
||||
for (const g of this.gradientCache.values()) g.destroy();
|
||||
this.gradientCache.clear();
|
||||
this.reset();
|
||||
}
|
||||
if ("showGrid" in opts) this.gridLayer.visible = !!opts.showGrid;
|
||||
if ("impactStyle" in opts) {
|
||||
this.particles = [];
|
||||
this.particleLayer?.clear();
|
||||
}
|
||||
if ("darkMode" in opts) this.drawHitLine();
|
||||
if ("showBeatLines" in opts && !opts.showBeatLines) this.beatLayer.clear();
|
||||
if ("showSustainPedal" in opts && !opts.showSustainPedal) {
|
||||
this.sustainLineLayer.clear();
|
||||
for (const t of this.sustainTextLayer.children as PIXI.Text[]) t.visible = false;
|
||||
}
|
||||
// Turning off sustained notes: discard ghost state and clear the layer
|
||||
if ("showSustainedNotes" in opts && !opts.showSustainedNotes) {
|
||||
this.sustainedNotes.clear();
|
||||
this.sustainedNoteLayer?.clear();
|
||||
}
|
||||
}
|
||||
|
||||
resize(width: number, height: number) {
|
||||
if (!this._initialized) return;
|
||||
this.opts.width = width;
|
||||
this.opts.height = height;
|
||||
this.app.renderer.resize(width, height);
|
||||
this.computeLayout();
|
||||
this.reset();
|
||||
this.drawHitLine();
|
||||
}
|
||||
|
||||
destroy() {
|
||||
if (!this._initialized) return;
|
||||
for (const g of this.gradientCache.values()) g.destroy();
|
||||
this.gradientCache.clear();
|
||||
this.app.destroy(false, { children: true });
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,195 @@
|
||||
import { useEffect, useRef, useMemo } from "react";
|
||||
import bus from "../../engine/EventBus";
|
||||
import { FallingNotesRenderer } from "./FallingNotesRenderer";
|
||||
import { useAppStore } from "../../store/useAppStore";
|
||||
import { computeMeasureSeconds, computeBeatSeconds } from "@bach-to-basics/shared";
|
||||
import type { NoteEvent } from "@bach-to-basics/shared";
|
||||
import { useAccuracy } from "../../hooks/useAccuracy";
|
||||
|
||||
export function FallingNotesView() {
|
||||
const canvasRef = useRef<HTMLCanvasElement>(null);
|
||||
const containerRef = useRef<HTMLDivElement>(null);
|
||||
const rendererRef = useRef<FallingNotesRenderer | null>(null);
|
||||
const lastSecondsRef = useRef(0);
|
||||
const { settings, document: doc, midiEnabled, status, seek } = useAppStore();
|
||||
|
||||
// Accuracy scoring - active when MIDI device connected
|
||||
const accuracy = useAccuracy(midiEnabled && (status === "playing" || status === "paused"));
|
||||
|
||||
const measureStarts = useMemo(
|
||||
() => doc ? computeMeasureSeconds(doc.timeSignatures, doc.tempoMap, doc.ppq, doc.totalDuration) : [],
|
||||
[doc]
|
||||
);
|
||||
|
||||
const beatStarts = useMemo(
|
||||
() => doc ? computeBeatSeconds(doc.timeSignatures, doc.tempoMap, doc.ppq, doc.totalDuration) : [],
|
||||
[doc]
|
||||
);
|
||||
|
||||
useEffect(() => {
|
||||
if (!canvasRef.current || !containerRef.current) return;
|
||||
|
||||
const container = containerRef.current;
|
||||
const width = container.clientWidth || window.innerWidth;
|
||||
const height = container.clientHeight || 400;
|
||||
|
||||
const renderer = new FallingNotesRenderer({
|
||||
width,
|
||||
height,
|
||||
viewportSeconds: settings.viewportSeconds,
|
||||
fallingNotesLabelMode: settings.fallingNotesLabelMode,
|
||||
showFingering: settings.showFingering,
|
||||
showHandColors: settings.showHandColors,
|
||||
useFlats: settings.useFlats,
|
||||
noteFilter: settings.noteFilter,
|
||||
colorTheme: settings.colorTheme,
|
||||
customColors: settings.customColors,
|
||||
showGrid: settings.showGrid,
|
||||
showMeasureNums: settings.showMeasureNums,
|
||||
measureStarts,
|
||||
impactStyle: settings.impactStyle,
|
||||
minNoteHeight: settings.minNoteHeight,
|
||||
noteCornerRadius: settings.noteCornerRadius,
|
||||
showBeatLines: settings.showBeatLines,
|
||||
beatStarts,
|
||||
showSustainPedal: settings.showSustainPedal,
|
||||
sustainRanges: doc?.sustainRanges,
|
||||
showNoteOutline: settings.showNoteOutline,
|
||||
showSustainedNotes: settings.showSustainedNotes,
|
||||
darkMode: settings.theme === "dark",
|
||||
});
|
||||
rendererRef.current = renderer;
|
||||
renderer.init(canvasRef.current);
|
||||
|
||||
const onUpcoming = (note: NoteEvent) => renderer.addNote(note, lastSecondsRef.current);
|
||||
const onTick = ({ seconds }: { seconds: number; tick: number }) => {
|
||||
lastSecondsRef.current = seconds;
|
||||
renderer.tick(seconds);
|
||||
};
|
||||
let prevStatus = "stopped";
|
||||
const onStateChange = ({ status }: { status: string }) => {
|
||||
if (status === "stopped") renderer.reset();
|
||||
if (status === "playing" && prevStatus === "stopped") renderer.fadeIn();
|
||||
prevStatus = status;
|
||||
};
|
||||
const onSeek = () => renderer.reset();
|
||||
|
||||
bus.on("note:upcoming", onUpcoming as never);
|
||||
bus.on("transport:tick", onTick as never);
|
||||
bus.on("transport:stateChange", onStateChange as never);
|
||||
bus.on("transport:seek", onSeek as never);
|
||||
|
||||
const ro = new ResizeObserver(() => {
|
||||
const w = container.clientWidth;
|
||||
const h = container.clientHeight;
|
||||
if (w > 0 && h > 0 && rendererRef.current) rendererRef.current.resize(w, h);
|
||||
});
|
||||
ro.observe(container);
|
||||
|
||||
return () => {
|
||||
bus.off("note:upcoming", onUpcoming as never);
|
||||
bus.off("transport:tick", onTick as never);
|
||||
bus.off("transport:stateChange", onStateChange as never);
|
||||
bus.off("transport:seek", onSeek as never);
|
||||
ro.disconnect();
|
||||
renderer.destroy();
|
||||
rendererRef.current = null;
|
||||
};
|
||||
// eslint-disable-next-line react-hooks/exhaustive-deps
|
||||
}, []);
|
||||
|
||||
// Push setting changes into the renderer without remounting
|
||||
useEffect(() => {
|
||||
rendererRef.current?.setOptions({
|
||||
viewportSeconds: settings.viewportSeconds,
|
||||
fallingNotesLabelMode: settings.fallingNotesLabelMode,
|
||||
showFingering: settings.showFingering,
|
||||
showHandColors: settings.showHandColors,
|
||||
useFlats: settings.useFlats,
|
||||
noteFilter: settings.noteFilter,
|
||||
colorTheme: settings.colorTheme,
|
||||
customColors: settings.customColors,
|
||||
showGrid: settings.showGrid,
|
||||
showMeasureNums: settings.showMeasureNums,
|
||||
measureStarts,
|
||||
impactStyle: settings.impactStyle,
|
||||
minNoteHeight: settings.minNoteHeight,
|
||||
noteCornerRadius: settings.noteCornerRadius,
|
||||
showBeatLines: settings.showBeatLines,
|
||||
beatStarts,
|
||||
showSustainPedal: settings.showSustainPedal,
|
||||
sustainRanges: doc?.sustainRanges,
|
||||
showNoteOutline: settings.showNoteOutline,
|
||||
showSustainedNotes: settings.showSustainedNotes,
|
||||
darkMode: settings.theme === "dark",
|
||||
});
|
||||
}, [
|
||||
settings.viewportSeconds,
|
||||
settings.fallingNotesLabelMode,
|
||||
settings.showFingering,
|
||||
settings.showHandColors,
|
||||
settings.useFlats,
|
||||
settings.noteFilter,
|
||||
settings.colorTheme,
|
||||
settings.customColors,
|
||||
settings.showGrid,
|
||||
settings.showMeasureNums,
|
||||
settings.impactStyle,
|
||||
measureStarts,
|
||||
settings.minNoteHeight,
|
||||
settings.noteCornerRadius,
|
||||
settings.showBeatLines,
|
||||
beatStarts,
|
||||
settings.showSustainPedal,
|
||||
doc?.sustainRanges,
|
||||
settings.showNoteOutline,
|
||||
settings.showSustainedNotes,
|
||||
settings.theme,
|
||||
]);
|
||||
|
||||
const handleWheel = (e: React.WheelEvent) => {
|
||||
if (!doc || !settings.scrollToSeek) return;
|
||||
// Seek forward/backward by 30% of the viewport window per scroll tick
|
||||
const delta = (e.deltaY > 0 ? 1 : -1) * settings.viewportSeconds * 0.3;
|
||||
const next = Math.max(0, Math.min(doc.totalDuration, useAppStore.getState().currentSeconds + delta));
|
||||
seek(next);
|
||||
};
|
||||
|
||||
return (
|
||||
<div
|
||||
ref={containerRef}
|
||||
className="w-full flex-1 relative"
|
||||
onWheel={handleWheel}
|
||||
style={{
|
||||
minHeight: 200,
|
||||
background: "radial-gradient(ellipse at 50% 100%, rgba(147,51,234,0.07) 0%, transparent 65%), var(--color-notes-bg)",
|
||||
borderTop: "1px solid var(--color-notes-border)",
|
||||
}}
|
||||
>
|
||||
<canvas ref={canvasRef} style={{ display: "block", width: "100%", height: "100%" }} />
|
||||
|
||||
{midiEnabled && (accuracy.correct + accuracy.wrong + accuracy.missed) > 0 && (
|
||||
<div
|
||||
className="absolute top-2 left-2 z-10 pointer-events-none text-xs px-2 py-0.5 rounded-full font-medium"
|
||||
style={{
|
||||
background: accuracy.score >= 80 ? "rgba(34,197,94,0.12)" : accuracy.score >= 50 ? "rgba(234,179,8,0.12)" : "rgba(239,68,68,0.12)",
|
||||
color: accuracy.score >= 80 ? "#4ade80" : accuracy.score >= 50 ? "#eab308" : "#ef4444",
|
||||
border: "1px solid currentColor",
|
||||
}}
|
||||
>
|
||||
<TargetIcon /> {accuracy.score}%
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
// ── Icons ─────────────────────────────────────────────────────────────────────
|
||||
|
||||
const TargetIcon = () => (
|
||||
<svg width="11" height="11" viewBox="0 0 24 24" fill="none" stroke="currentColor" strokeWidth="2" style={{ display: "inline", verticalAlign: "middle", marginBottom: 1 }} aria-hidden="true">
|
||||
<circle cx="12" cy="12" r="9"/>
|
||||
<circle cx="12" cy="12" r="5"/>
|
||||
<circle cx="12" cy="12" r="2" fill="currentColor" stroke="none"/>
|
||||
</svg>
|
||||
);
|
||||
Reference in New Issue
Block a user